Description
This book includes: • A look at insanity and its use as a Storytelling tool for horror games — including comprehensive rules for gaining and curing derangements, as well as systems for the treatment of madness. • A history of institutions and asylums, as well as useful advice for players and Storytellers in using these locations either as backgrounds or as the setting for an entire chronicle. • Bishopsgate, a fully detailed insane asylum ready to be place anywhere in your World of Darkness chronicle.
Product Notes:
Category:
Roleplay Game